Announcements - New world - Brutality! | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
New world - Brutality! The planned start of the Brutality, the second world of Kasteria will take place on 27 June 2023 at 17:00 BRT (22:00 CET). We are thrilled to announce that we have been working tirelessly over the last year to enhance our game engine, ensuring an even more immersive and engaging gameplay experience for all our players. Our team of programmers has been working hard to introduce numerous new features and improvements that will elevate your gameplay to new heights. With the upcoming world of Brutality, we have prepared a host of exciting changes that are guaranteed to make your gaming experience even more thrilling and enjoyable. However, for safety reasons, we will be gradually introducing everything we have prepared for you over the last few months in our server updates. We want to ensure that nothing surprises you or us. Kasteria is dedicated to players from all around the world. Thanks to our advanced network infrastructure, it doesn't matter where you're located, as you'll always have low ping and smooth gameplay. We have proven this in the last two editions of our server. Bestiary The Bestiary serves as your character's repository of accumulated knowledge concerning the creatures of Tibia, categorized under various classes. Initially, these creatures, along with their classes, will be represented as silhouettes. The details about these creatures are unlocked and filled into their respective Bestiary entries through interaction. To reveal an entry, the creature it pertains to must be defeated. The first defeat will inaugurate the entry, unmasking the creature's name, sprite, and the level of difficulty it presents. A counter tracking your kills will indicate the number of defeats necessary to uncover additional information. To fully flesh out a creature's entry, you have to progress through three stages of detail. Stage one uncovers fundamental information such as hitpoints, speed, armor, typical loot items and a 5% increase in the experience gained from the creature. Stage two permits visibility of less common loot items, the creature's resistances, and provides a 10% boost in experience gained from the creature. When you've defeated a sufficient number of creatures to unlock the final stage, the semi-rare and rare loot items become visible, and the experience gained from the creature surges by 15%.
Brutality world has been structured and designed to meet the current player requirements and all in all give back to the community something you have all been waiting for. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Start When will datΔ of start brutality and exp/skill stage ? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
exp exp x3? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Banned Should be mentioned that cave botting isn't allowed. |